/**
 *  @file linearController.cpp
 *
 *  @date 16-nov-2009
 *  @author Ives van der Flaas
 */

#include "linearController.h"

si::LinearController::LinearController(const Vector2 startPos, const Vector2 speed, Vector2 size):
	Controller(startPos,size), fSpeed(speed)
{
}

void si::LinearController::update(const double time)
{
	fPosition += time*fSpeed;
}





